Note: We came across this newspaper article we
thought our guests would be most interested in reading. It first
appeared in the Orlando Sentinel Sunday Section March 24, 2002.
Bored kids? Not on this 3-day voyage
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For months, my 8-year-old son Marcos
and I had been counting down the days to our three-day "boys only" trip
to the Bahamas. We talked endlessly about the fun, the sun, the
male-bonding quality time.
What we hadn't counted
on, however, was a freak of nature: a few hours of very rare choppy
water just outside the entrance to the Port of Miami. Before our trip
had really started, it was threatening to become the biggest maritime
disaster since the Skipper and Gilligan set off on their three-hour
tour.
Then we found the
Adventure Ocean, the playroom-cum-classroom aboard every ship in Royal
Caribbean's fleet. There, and in the nearby disco, children age 3-17
were already engaged in some kind of activity. The ship was still about
as steady as a church-fair roller coaster, but as long as the kids were
focused on scavenger hunts, inventing nutty nicknames or beating their
newfound friends at bingo, it didn't seem to matter.
Marcos quickly regained
his normal color and, during the next three days, he spent almost as
much time with the 10-member staff of the ship's youth program as he did
with me. And he wasn't alone. From 8:15 each morning until after
midnight, the Adventure Ocean, a large windowless room chock-full of
board games, rubber balls, construction paper, glue, books, magic
markers and kid-size tables and chairs, was teeming with activity as
kids -- and their parents -- came and went.
Cruise lines long ago
realized youth programs were a great enticement for families seeking
vacation options. That, in fact, was the thinking behind the founding of
Disney Cruise Line four years ago.
Not everyone wants to
hang out at sea with Goofy, however, so the general-market cruise lines
-- the kind that tend to attract retirees and honeymooners -- have
increased efforts to attract families by offering special programs for
children at little or no additional cost.
"The family market has
really just started coming into its own," says Ken English, an executive
cruise consultant for Fort Lauderdale-based Cruises Only cruise agency.
"If the kids are bored, the cruise lines know the parents are going to
have a lousy cruise."
These kids programs
once were considered an enticement for prospective cruisers, but now
they're almost a destination in themselves. With the numerous cruises
available -- especially to Florida residents -- it's hard to beat the
value of a three-day cruise for the work-weary (and school-weary) family
looking for a quick weekend getaway.
As a result, Carnival
Cruise Lines now offers Camp Carnival, Norwegian has put together the
Kids Crew package, Royal Caribbean has the Adventure Ocean Youth
Program, and even stately Holland America has Club HAL for kids.
We tried the Carnival
program on a West Coast cruise two years ago and, with its well-stocked
library of video games, Camp Carnival seemed designed more for
warehousing the kids than actually stimulating their interests. Royal
Caribbean, on the other hand, bills its program as "edu-tainment," a
blend of educational and entertainment activities overseen by a staff of
college graduates with degrees in recreation, education or a related
field.
Additionally, the
Adventure Ocean program also offers activities for children and parents
together.
Fun never ends
For Marcos and me, the
bonding began before the ship pulled away from the dock. Upon boarding,
Marcos and the other young sailors were escorted to a special
registration table, where they signed up for the Adventure Ocean program
designed for specific age groups -- 3 to 5, 6 to 8, 9 to 11, 12 to14 or
15 to 17.
Then, while the rest of
the passengers made their way aboard, we raced to the sports deck and
played pingpong, shuffleboard and basketball and tried out the miniature
putting greens
A couple of hours into
the cruise, we attended an orientation during which the Adventure Ocean
staff introduced themselves and explained the program. From there --
after a minor detour caused by a bout of seasickness -- we made our way
to the Adventure Ocean, the well-stocked arts, crafts and game room that
would be the center of our universe for the next three days.
The plan was to leave
Marcos there for a couple of hours each night while I saw a show,
visited the casino or had a drink or two. But I couldn't stay away for
more than an hour at a time. I kept coming back to check on my son,
making sure he was staying out of trouble and, most especially, having a
good time. After all, this was his vacation too.
I shouldn't have
worried. Rather than rescuing him from boredom, I was actually getting
in the way; I needed four or five return trips to persuade Marcos it was
finally time to leave sometime after midnight.
That first night, the
kids decorated pillowcases, played a number of quiz games, built
structures from blocks and got to know one another. And it was amazing
how well those introductions took: For the next three days, my son and I
couldn't leave our stateroom without hearing some tiny voice calling his
name from down a long hallway or across a dining hall.
Rock 'n' roll party
The next day brought a
full schedule of activities, from tiny boat races and a human pinball
game to art and science projects. The older kids participated in a
shipwide scavenger hunt.
But we ignored them all
to go ashore at Nassau for several hours of sightseeing and shopping,
although Marcos kept his eye on the clock: At 6 p.m., there would be a
kids-only dinner ("Sorry, dad," he kept apologizing, "but you're too
old.") followed by another evening of activities, including a supervised
search for Coco, a pretend ghost who had been stealing chocolate around
the ship.
Sunday was the best
day, however. The ship dropped anchor near Coco Cay, Royal Caribbean's
private island. While the adults -- and many kids -- snorkeled, rode jet
skis, parasailed or just swam in the clear waters around the island --
the Adventure Ocean kids collected seashells and played a number of
water games.
By the time the sun set
over Coco Cay, we were back on board the ship, packing for Monday's
early return to Miami.
Each kid in the
Adventure Ocean program received a coupon for each session they
attended, and Sunday night they redeemed them for prizes. Afterward, we
visited the on-board movie theater to see Jurassic Park III.
By now it was late, yet
Marcos couldn't resist making one more long trip back to the Adventure
Ocean for the last-night rock 'n' roll party. As soon as we walked
through the door, he smiled the toothless smile of an 8-year-old as a
dozen kids called out his name.
"Sorry, Dad," he
apologized again. "But you're too old."
End of
article
More about Royal
Caribbean International........
Royal Caribbean International
combines learning and fun on cruises with "Edu-tainment"
(educational entertainment) through its "Adventure Ocean Youth Program."
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If you're a kid, then our
Adventure Ocean Youth Program is just for you. It's a specially-designed
complimentary program for kids from 3 to 12 and teens from 13 to 17.
Using what's known as “Edu-tainment, Adventure Ocean blends educational
activities, daily itineraries, ports of call, games, individual and team
sports, art, performance and a general good time into a unique onboard
experience for children, teens and parents. The "family" vacation
concept will never be the same again. With Adventure Ocean, there are
activities for the whole family, plus parents get a bit of free time to
themselves and kids get some time to have all kinds of fun. That fun
includes special meals, a TV station with programming dedicated to kids,
and lots of great play areas. Royal Caribbean cruises are designed to
bring families closer together and for EVERYONE to have the time of
their life!
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Adventure Ocean staff members hold a 4-year College
Degree in Recreation, Education or a related field.
Well-supervised play areas
Exclusive teen centers – “cool” hang-out places for
young adults
Edu-tainment programs – promoting learning and
encouraging fun
Family activities – games and challenges to bring
families together
Special kids' menus
Available babysitting
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The free "Adventure Ocean" program
blends make-believe, educational activities, itineraries, port of
call, habitats, games, sports, art and more for a cruise experience
the younger set will not soon forget.
"A cruise is a time of relaxation and play for all ages. Our
edu-tainment programs, however, seamlessly blend into the daily
schedule of the vacation experience so that young cruisers can’t help
but have fun while they learn important lessons about the earth,
destinations, culture, history, animal life and people around them,"
says Charly McDonald, Adventure Ocean Specialist, Royal Caribbean
International.
The Adventure Ocean experience can include the following exciting and
fun activities: Adventure Science, where specially trained staff
provides interactive science experiments; Adventure Art, which
acquaints kids with divers cultures through art; Adventure Family, in
which parents and other family members participate in fun,
team-oriented challenges, such as The Parent Trap Show or a Treasure
Hunt; and Sail Into Story Time where stories are brought to life
through hands-on activity and role-playing. In addition to these
specialized "adventures," there’s plenty of traditional, fun
activities on hand like dancing, story time, beach parties, Hermit
Crab hunts, sandcastle building and seashell collecting, to name a
few.
Adventure Ocean programs are divided by age group: Aquanauts (3-5);
Explorers (6-8); Voyagers (9-12) and Navigators (13-17). Adventure
Ocean staff members hold college degrees in either education,
recreation or a related field, and/or have career experience working
with children 3-17, and are on hand to supervise every program.
120,000
children ( give or take a few ) sail each year, so Royal Caribbean has
added an "Adventure Ocean" dining plan. Available on all their ships,
the program gives children the option of dining with their new found
friends and the ship's youth staff from a complete child's menu in
either the Windjammer Cafe, Solarium or Johnny Rockets restaurant.
Available on select evenings from 6 p.m. to 7 p.m, the service is
scheduled three times on a seven night cruise and once or twice on
shorter voyages.
Recent fleet-wide
enhancements to the Adventure Ocean program include:
- Opening Adventure Ocean 30 minutes before departure of all
morning shore excursions, which allows parents the flexibility to
choose whether to take their children on a shore excursion or
enjoy the day with adult family members and friends.
- Adding a fifth age group for guests from ages 15-17.
- Developing a new group for children ages 12 - 14, Navigators,
separate from the Voyagers, ages 9 - 11 years.
- Creating the Adventure Ocean Computer Center, with
age-appropriate software and staff-guided tutorials on all current
and pending Voyager-class and Radiance-class ships.
- Eliminating the $4 charge for child services while ships are in
port from noon until sailing.
- Extending the teen program hours past 2:00 a.m.
- Providing an Adventure Ocean Potion card, which allows children
up to 18 years of age to enjoy 12 of their favorite non-alcoholic
drinks, including "mocktails," which are available in the teen
nightclubs, at a cost of $24.95, affording a considerable savings.
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To choose a
family cruise by destination or ship link below.
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The above
information is presumed to be timely, but may not be up-to-date
and is subject to change without notice.
Information source: Cruise Line
International Association. Visit the CLIA at
www.cruising.org for
further information.
Cruise Direct Online is a proud
agency member of the Cruise Line International Association.
All other material © 2000
Travel Direct Corporation
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